16-0 – College Football Lineup Draft Game

Draft a QB, RB, two WRs, a TE, and a defense from random teams and eras. Then see if your lineup can run the table.

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How to play 16-0

16-0 is a free college football lineup draft game. Build a team from random programs and eras since 2004, then see if it can survive a 12-team-playoff season without a loss.

  1. Each round deals a random team and era (or a Group of 5 draw).
  2. Draft a player into an open slot, or take that team’s defense from one season.
  3. Use up to three skips and two era changes to find better options.
  4. After six picks, your lineup is graded and plays a full season. Perfect is 16-0.

FAQ

How do you play 16-0?

Each round deals a random college football program and era. Draft one player from that team into an open slot (QB, RB, two WRs, TE) or take the team’s defense from one season. After six picks, your lineup plays a full simulated season.

How is my lineup graded?

Anyone who played for the drafted team during the era is eligible, and each pick counts that player’s best season with that team, even if it came after the era. Seasons are compared with other starters from the same year so every era is fair. Your team OVR is the weighted average of the six grades, and it decides how strong your season is.

What do the power-ups do?

Every lineup gets five: three Skip team power-ups that deal a new team, and two Change era power-ups that slide the draw to any four-season window in that program’s history.

What is the Group of 5 draw?

Power-conference programs are drawn by name. Sometimes you get a Group of 5 draw instead, which lets you pick from any non-power program in that era.

What is the difference between Normal and Hard mode?

Normal mode lists the drafted team’s roster. Hard mode hides it, so you type players from memory with autocomplete from every name in the archive.

Can a team really go 16-0?

Yes. A perfect season is 12 regular-season wins, a conference title, and three College Football Playoff wins as a top-four seed. A lineup with a team OVR in the mid-90s does it about half the time.